Real-time GPU processing support
Active Silicon announced that all our frame grabbers are compatible with both AMD‘s DirectGMA and Nvidia’s GPUDirect for Video. These APIs enable many filter, convolution and matrix-vector-operations to be performed directly on data from a frame grabber using a GPU without the need to be processed by system buffers or by the CPU. This makes data acquisition very fast with very low latency as the GPU memory is made directly accessible to the frame grabber. Modern GPUs are extremely efficient at processing images and graphics, and their parallel structure makes them particularly well suited to uses where large blocks of data need to be processed in parallel.
The company published details on our website to help understand the processes involved when running both Windows and Linux OS, and the setup requirements for each one to help you know what’s needed and how best to get started, including a video demo of GPU processing. Have a look at the GPU solutions page and contact Active Silicon with image processing queries.